after a long time testing out things with NETMF timers, i came to the conclusion that the issue described in the old Timer-issue thread is still ongoing.
I’ve created a timer from a GUI-based thread that updates a Text containing the current time every second.
After a varying time the timer stops, without any resource connected to it being released or anything else. It just stops calling the periodic-callback.
I’ve created a timer that calls a callback every 15 seconds and within communicates with a bluetooth module over UART. The timer spawns from the main thread. Same as above - stops working due to no noticeable reason.
My NETMF Version is the last version that has been released.
The alternative would be Threads with Sleeps but i experienced heavier CPU-load, which leads to glitchy behaviour.
Could you have a look on that ?