Hello,
I have been getting into these type of controllers and I love them. I am running into a problem however.
I cannot get touch to work.
I am using a G120HDR 2.0 (Firmware: 4.2.11.2)
I am using a TE35
using System;
using System.Threading;
using Microsoft.SPOT;
using Microsoft.SPOT.Input;
using GHI.Hardware.G120;
using GHI.Glide;
using GHI.Glide.Display;
using GHI.Glide.UI;
namespace DAN_CONTROL
{
public class Program : Microsoft.SPOT.Application
{
static Window window;
public static void Main()
{
Glide.FitToScreen = true;
window = GlideLoader.LoadWindow(Resources.GetString(Resources.StringResources.Window));
initMainWindow();
Glide.MainWindow = window;
GlideTouch.Initialize();
Thread.Sleep(-1);
}
static void initMainWindow()
{
// Here attach buttons to tap events
}
}
Forgive me but I am not very experienced with this.
I am guessing that GlideTouch.Initialize() doesnât know that I want to use the âUserâ socket built into the HDR
I see that GlideTouch has a TouchX and TouchY Field.
Perhaps I need to jump the touch pins to the user? I am looking at the schematic of the HDR on the website, I donât see where the âUserâ socket is attached to the pins. (I also bought a G120HDR v1 a while ago, I remember that the user sockets were not attached to anything, I thought user was made a touch socket but I am probably wrong)
Thanks for any help