So I’ll start with a description of what I’m trying to do:
I am developing a GUI that makes use of a TFT display and a touch screen. In part of the GUI I need popup windows that are essentially layered on top of the previous window like a popup box in Windows or any other UI.
Getting the popup box up and adding buttons to it is easy. However I can’t seem to get Buttons.Focus() to focus on the popup only. I create the popup within the parent window object, so that object is active when the popup gets rendered. So at the same time I call Buttons.Focus(PopupObject) to move focus. However despite the fact that the property “IsFocused” is false for the parent window objects, they still respond to touch events.
How do I disable the touch events for objects not children of the currently focused object?