I’ve spent the last couple of days getting myself up to speed with Arduino development using an Uno board to play with the Medusa examples.
One of the things I’m really exited about was to find the Visual Micro tool(http://www.visualmicro.com) has got a plug-in that allow Arduino sketches to be developed in Visual Studio and it even offers debugging. So far I’ve been able to use it to compile Medusa code without a problem, but I could not yet get the debugging working. When I just use pure Arduino code, then I can debug it just fine, but when I try the same on Medusa code samples it simply ignores my breakpoints. But I’m sure there is an obvious reason for it and it will eventually be sorted out.
So, I’m curious if anybody else here have looked a bit at Visual Micro’s tool. It looks like it has a lot of potential and offers at least three advantages over the standard Arduino IDE:
- Visual Studio IDE instead of Arduino’s legacy IDE.
- Ability to use breakpoints and traces on Arduino
- Using Intellisense and code completion on the Arduino environment.
Lets hope some cleverer than me will figure out how to get the debug stuff sorted as well.