Does anybody knows a png decoder implemented in pure C, to port it to RLP?
I want to download and show map tiles that is compressed png images.
I’ve tried to use a http://lodev.org/lodepng/
It compiles succesfully for G400 via emBlocks but does not work for some reason (board reboots). May be because there is a references used or another thing that is unsupported by RLP.
I don’t know how it is possible to debug or test a RLP code thus it is seems very hard to me to get it work.
Another idea is to port Skewworks PNG Support Library to native code (because at least I’m sure it works correct with my type of png).
But may be this work is already done by someone?