I implmented send function and data stream can be transfered in C# application through the class I made. But when I send packet through usart, the board just freeze when it get the stream. I want to figure out what is cause, so I debug through Keil project. But in that code, ISR part cannot be accessed with debugger (I cannot hit break point in that area)
I’m using USART2 in my board. Other functions look like this: Made from “generate stubs…” and tested it works in simple case. I thought ISR called when it get flag, so I just put native source in .cpp.
I wonder if I want to use ISR in interop, is there any special way of?