Hi,
The analog input on socket 14 seems to be very laggy, this is observed with the Joystick module.
I moved the Rally-X game over to the Hydra and the scrolling is buttery smooth, but the Joystick was unresponsive especially in the X direction. Initially I thought that I was missing readings because I only read the joystick once every frame update, but increasing the number of reads did not help the situation at all. As a last ditch effort I moved the joystick to socket 13 and surprisingly, to me anyway, the joystick response is perfect.
Is there a known issue using one or more of the analog inputs on the Hydra socket 14? I believe my Hydra is fully up to date
DeviceInfo:
HAL build info: 4.2.0.0, Microsoft Copyright (C) Microsoft Corporation. All rig
OEM Product codes (vendor, model, SKU): 255, 0, 65535
Serial Numbers (module, system):
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Solution Build Info: 4.2.3.0, Copyright (C) GHI Electronics, LLC
AppDomains:
default, id=1
Assemblies:
mscorlib,4.2.0.0
Microsoft.SPOT.Native,4.2.0.0
Microsoft.SPOT.Hardware,4.2.0.0
Microsoft.SPOT.Graphics,4.2.0.0
Microsoft.SPOT.TinyCore,4.2.0.0
Microsoft.SPOT.IO,4.2.0.0
System.IO,4.2.0.0
Microsoft.SPOT.Hardware.Usb,4.2.0.0
Microsoft.SPOT.Hardware.SerialPort,4.2.0.0
Microsoft.SPOT.Touch,4.2.0.0
Microsoft.SPOT.Ink,4.2.0.0
Microsoft.SPOT.Hardware.PWM,4.2.0.1
Microsoft.SPOT.Hardware.OneWire,4.2.0.0
System.Xml,4.2.0.0
Microsoft.SPOT.Time,4.2.0.0
Microsoft.SPOT.Net,4.2.0.0
System,4.2.0.0
Microsoft.SPOT.Net.Security,4.2.0.0
System.Net.Security,4.2.0.0
Gadgeteer,2.42.0.0
GTM.GHIElectronics.Joystick,1.0.1.0
GTM.GHIElectronics.Display_T35,1.0.0.0
System.Http,4.2.0.0
GHI.OSHW.Hardware,4.2.3.0
dotnetwarrior.NetMF.Game,1.0.0.0
RallyX,1.0.0.0
dotnetwarrior.NetMF,1.0.0.0
GHIElectronics.Gadgeteer.FEZHydra,1.0.6.0