FEZ SPIDER Custom heap

I’m getting a systemOutofrange exception on my fez spider. I think is the custom heap. How can i fix this since the custom heap is fixed?

I am using glide and the cp7 module.

Yes.

 
_window1.LoadWindow(Resources.GetString(Resources.StringResources.Window1));
            _window2.LoadWindow(Resources.GetString(Resources.StringResources.Window2));
            _window3.LoadWindow(Resources.GetString(Resources.StringResources.Window3));
            _window4.LoadWindow(Resources.GetString(Resources.StringResources.Window4));
            _window5.LoadWindow(Resources.GetString(Resources.StringResources.Window5)); //here is where is get the error

            _window2.ButtonPressed += Window2ButtonEvent;
            _window3.ButtonPressed += Window3ButtonEvent;
            _window4.ButtonPressed += Window4ButtonEvent;

            Persons = 1;

            SetMainWindow(_window1.ThisWindow);
            GlideTouch.Initialize();
            Glide.FitToScreen = true;

im using 5 glide windows and when the last window is initialized (loaded) i get this error:

GC: performing heap compaction…
#### Exception System.OutOfMemoryException - CLR_E_OUT_OF_MEMORY (1) ####
#### Message:
#### Microsoft.SPOT.Bitmap::.ctor [IP: 0000] ####
#### GHIElectronics.NETMF.Glide.Display.Graphics::.ctor [IP: 000c] ####
#### GHIElectronics.NETMF.Glide.Display.Window::.ctor [IP: 003b] ####
#### GHIElectronics.NETMF.Glide.GlideLoader::ParseWindow [IP: 0076] ####
#### GHIElectronics.NETMF.Glide.GlideLoader::LoadWindow [IP: 009f] ####
#### GHIElectronics.NETMF.Glide.GlideLoader::LoadWindow [IP: 000b] ####
#### Trinit.GadgeteerProject.NQuire.WindowFive::LoadWindow [IP: 0006] ####
#### Trinit.GadgeteerProject.NQuire.Program::ProgramStarted [IP: 0084] ####
A first chance exception of type ‘System.OutOfMemoryException’ occurred in Microsoft.SPOT.Graphics.dll
An unhandled exception of type ‘System.OutOfMemoryException’ occurred in Microsoft.SPOT.Graphics.dll

if i comment a window it works fine, so i think the fifth window is to much for the heap to take.

You can’t have many windows in memory simultaneously. Only keep in memory what you need and dispose the rest.

800x600x2 = about 1MB for each window.