FEZ Game-O, an open-source console

Only about $300 short of $10K :slight_smile: We only need couple more pledges.

[quote=ā€œArchitectā€]Sweet![/quote] I couldn’t of said it better myself!

Congratulations with the successful campaign!

Thank you to everyone who backed this campaign! We are just waiting for KickStarter to do their final processing and then we can start shipping.

$9820, not bad!

Congrats!

The system is quick. About 30 seconds after it ended, I got the email and about 15 mins after that I got the debit note for my card.

Can’t wait to get this beast in my hands now!! :slight_smile:

Just got successfully charged in the UK too.

Sweet! It seems Outlook.com isn’t working, so I can’t read my messages :frowning:

I assume we are going to get the survey for address to ship to (or it’s been sent and I can’t see it?)

@ twkisner - We just sent out the surveys, you should see it shortly.

Sweet, got it filled out on the Kickstarter site!!! Outlook.com still is down…

@ andre.m I’m sure it depends on what server cluster or datacenter your account sits on, mine is down with MS promising an update by 1:00 PM (my time, Redmond time, I don’t know).

Congratulations!

I can’t wait to get my pair :slight_smile:

Pete

Got mine in the mail this morning!

@ twkisner - Keep us posted on your first project!

[quote=ā€œandre.mā€]happy gaming[/quote] I second that motion.

It’s going to be a remote controller for a Cerbot I’m building for my son (see pic). I’m going to add in the Bluetooth module (the Gadgeteer module, I’m not brave enough to solder it in).

To plug Todd’s group, I’ll be bringing the whole mess to the DFW .NET Micro User Group next week:

http://dallasmicro.net/08282013-fez-game-o-an-open-source-programmable-hand-held-console.aspx

Please share some more details when you have time.

What I envision doing is picking from different programs for the Cerbot from a menu on the Game-o display, like line follow, obstacle avoidance, and free control. Then (hopefully) I’ll have the sensors send back data to the Game-o display (distance to object, compass heading, reflectivity detected, etc.).

For starters I will just want to get the Cerbot to move based on the controls on the Game-o, plus make the Pizzo beep and change the text display on the Cerbot.

I haven’t messed with the Bluetooth stuff at all, so figuring out how that works will be my first challenge.

[title]Everything almost works!![/title]

....
Debug.Print("Amazing!");
....

Does fine on the emulator, but with the Game-O itself:

Visual Studio 2010 Ultimate:

------ Deploy started: Project: MFConsoleApplication1, Configuration: Debug Any CPU ------
An error has occurred: please check your hardware.
Request failed
Source: Microsoft.SPOT.Debugger
Stack : 
   at Microsoft.SPOT.Debugger.Engine.Request.Wait() in c:\depot\current\CLIENT_V4_2\Framework\Debugger\Engine.cs:line 761
   at Microsoft.SPOT.Debugger.Engine.SyncMessage(UInt32 cmd, UInt32 flags, Object payload, Int32 retries, Int32 timeout) in c:\depot\current\CLIENT_V4_2\Framework\Debugger\Engine.cs:line 1993
.......

[line]
Visual Studio 2012 Ultimate:

Create TS.

   Assembly: System (4.2.0.0)  Loading Deployment Assemblies.

Attaching deployed file.

   Assembly: mscorlib (4.2.0.0)  Attaching deployed file.

The debugging target runtime is loading the application assemblies and starting execution.

[Status bar: Ready]

… Crickets …

Oh, and FEZ_Config_v013 pretended to do something and then whined [quote]Cerb-Family updating failed[/quote] and the link to information on how to update manually leads to something so ugly, it might as well be Unix documentation … :wink: