Hi to all.
This question is a little off beat from the usual topics but I have been looking into the NETMF codebase for a potential project idea and wanted to get some input from those who are a little more familiar with the codebase before I go any further.
To give a little context. I am looking a implementing a scripting engine for one of our projects and being familiar with C#, it would make a great language for my needs. But since the project will need to function cross platform, the regular .Net engine is a no-go. And even then, using something like Mono is likely out of the question due to the general footprint of a full blown .Net engine. So that brings me to the NETMF, which would be a good compromise in regards to footprint and features.
So this leads me to the first question. The NETMF being generally meant to be standalone at the hardware or on top of an existing OS, would it seem feasible to adapt the code base so that the framework would work as being hosted as part of another application?
If I understand correctly from looking at the documentation, the NETMF now supports Big-Endian platforms, right?
Also, since in my scenario, lots of the external functionality (file system, io, …) is not needed, does it seem possible to take a simplified solution and translate it into another build system such as Visual Studio? Some of the platforms I am targeting use a different build system and in some ways it might be easier to adapt the project to the build system and not the other way around, if not only to keep my build environment consistent for all sub-components of my project.
Any input or insight will be greatly appreciated,