All this talk of threads leads me to ask the question about locks to deal with data across threads.
For my rather complex ROV control software, I have a number of threads handling various serial inputs and other tasks that have to run in the background. All good and to handle data I use the following:
object lockThis = new object();
bool lockTaken = false;
try
{
Monitor.Enter(lockThis, ref lockTaken);
{
if(lockTaken)
{
// Do data handling here
}
}
}
finally
{
if (lockTaken)
Monitor.Exit(temp);
}
Is this available with TinyCLR or just the basic lock{}?
PS… I haven’t tried to use the above code with TinyCLR as I am still working on the hardware.