I’m updating the OLED code to work using my TinyBitmap class (basically a straight 2bpp array) instead of Bitmap for use w/ Cerb40 and other devices. On the Hydra the standard driver can write just under 2 frames per second. (1 frame = ~0.53879sec).
My version which flushes the straight array clocks in at ~36 frames per second. (1 frame = ~0.029172sec).
I’ll make then entire thing available once it is complete.
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Nope, that’s all managed code.
I will look at RLP eventually but at the moment, it’s not needed for this project if it can churn out frames like that.
Very good performance increase.
Skewworks, you’re awesome.
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Just wait til I add methods for the built-in vertical and horizontal scrolling. 
Basically redoing Spiral for it.
Simply using the array boosts the speed up so I’ll put in open source methods for that, scrolling and color inversion.