SolderMonkey,
I have a second question for you. I need to calculate the step rate based on the desired completion time of a move. I have the math for this and I know the value for my required steps per second. The “littleStep.StepRate” says that the integer value should be in steps per second. The problem is anything higher than 1 causes the motion to behave irradically. I would assume this is because the rate is too high. I don’t think this value is really steps per second, as I am completing a 4200+ step move in 3.2 s.
I need to be able to adjust the rate but since the number is an integer I can’t put in decimals. Perhaps I am using this incorrectly. Here’s how I am using this.
littleStep.StepRate = 1;