Can someone tell me how to set the elf file address, as i seem to alway use this;
byte[] elf_file = FEZ_Panda_II_Application1.Resources.GetBytes(FEZ_Panda_II_Application1.Resources.BinaryResources.XXX);
The XXX is any elf file name.
Can someone tell me how to set the elf file address, as i seem to alway use this;
byte[] elf_file = FEZ_Panda_II_Application1.Resources.GetBytes(FEZ_Panda_II_Application1.Resources.BinaryResources.XXX);
The XXX is any elf file name.
Hi Dave,
What do you mean by “set the elf file address”?
Aron,
When I first tried RLP i used the WIKI which uses;
byte[] elf_file = Resources.GetBytes(Resources.BinaryResources.XXX);
That code didnt work for me, so as I was using FEZ_Panda_II_Application1 I tried that and it worked. That put a link in my brain and i’ve used it since then. The other day I started to think about why I had to use FEZ_Panda_II_Application1, no matter what my application was called. Maybe I have used the wrong term “set the elf file address”.
FEZ_Panda_II_Application1.Resources is the full name of the generated Resources class that is specific to your application.
You can use using statement.
@ Architect,
Thankyou.
So in short, I need to learn how to use C# in order to change the “full name of the generated Resources class”
Absolutely. Good investment.
@ Davef, here’s a tip for ya
Thankyou Guys,
Solved now!