Is it possible that AppDomains are disabled on GameO?
The creation of AppDomain works.
But calls to Load and CreateInstanceAndUnwrap throws System.NotImplementedException
(on AppDomain.Current.* does it, but can’t be unload)
The example therefore i used was found on:
I tested it on my EMX device, there is the code working. Only after AppDomain.Unload freezes the EMX.