Good Monday-Morning! I’m working on a project that uses two SEPARATE analog inputs on the Hydra. I looked at the analog input tutorial (https://www.ghielectronics.com/docs/8/analog-inputs), and developed the following code to get data from all 6 pins:
using System;
using System.Collections;
using System.Threading;
using Microsoft.SPOT;
using Microsoft.SPOT.Presentation;
using Microsoft.SPOT.Presentation.Controls;
using Microsoft.SPOT.Presentation.Media;
using Microsoft.SPOT.Presentation.Shapes;
using Microsoft.SPOT.Touch;
using System.Text;
using Gadgeteer.Networking;
using GT = Gadgeteer;
using GTM = Gadgeteer.Modules;
using Gadgeteer.Modules.GHIElectronics;
using Microsoft.SPOT.Hardware;
using GHI.Hardware.FEZHydra;
namespace reading_io_straight_from_hydra
{
public partial class Program
{
void ProgramStarted()
{
AnalogInput Analog0 = new AnalogInput((Cpu.AnalogChannel)Cpu.AnalogChannel.ANALOG_0);
double AnalogReading0 = 0;
AnalogInput Analog1 = new AnalogInput((Cpu.AnalogChannel)Cpu.AnalogChannel.ANALOG_1);
double AnalogReading1 = 0;
AnalogInput Analog2 = new AnalogInput((Cpu.AnalogChannel)Cpu.AnalogChannel.ANALOG_2);
double AnalogReading2 = 0;
AnalogInput Analog3 = new AnalogInput((Cpu.AnalogChannel)Cpu.AnalogChannel.ANALOG_3);
double AnalogReading3 = 0;
[quote] A[/quote]nalogInput Analog4 = new AnalogInput((Cpu.AnalogChannel)Cpu.AnalogChannel.ANALOG_4);
double AnalogReading4 = 0;
AnalogInput Analog5 = new AnalogInput((Cpu.AnalogChannel)Cpu.AnalogChannel.ANALOG_5);
double AnalogReading5 = 0;
while (true)
{
AnalogReading0 = Analog0.Read();
Debug.Print("A0 = " + AnalogReading0.ToString());
AnalogReading1 = Analog1.Read();
Debug.Print("A1 = " + AnalogReading1.ToString());
AnalogReading2 = Analog2.Read();
Debug.Print("A2 = " + AnalogReading2.ToString());
AnalogReading3 = Analog3.Read();
Debug.Print("A3 = " + AnalogReading3.ToString());
AnalogReading4 = Analog4.Read();
Debug.Print("A4 = " + AnalogReading4.ToString());
AnalogReading5 = Analog5.Read();
Debug.Print("A5 = " + AnalogReading5.ToString());
Thread.Sleep(250);
}
}
}
}
Currently only one pin is hooked up to a pot; the rest are floating. But when I play with the pot, ALL the values change as seen in the debugging window in the pic!
Why is this, and how do I change it? Thanks in advance!